GDC 2010: The Best of Both Worlds: Using UIKit with OpenGL
Here are the slides for my session at the GDC iPhone Summit, The Best of Both Worlds: Using UIKit With OpenGL. It was a 30-minute slot, so the material is pretty condensed without the chance to expand...
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This coming Monday I’ll be giving a presentation at 360iDev titled “All You Wanted To Know About Mixing OpenGL with UIKit (And More)”. It’s an extended version of my talk at this year’s GDC iPhone...
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